Communities are also fast-moving, and what I have found now in 8 years is very expensive.
It's not just that, I'm building a community.
You really have to be aware in advance that you put a lot of time and work into it yourself, be it as a hobby or professionally.
You have to have a precise plan beforehand, what do I want to achieve with it and who do I want to address and what is needed.
Basically, as an external team, you need a team with several functions
Even in the internal team you need moderators who support you, but are difficult to find these days, or who ask for money right away.
Anything you can't do yourself you have to organize with people and u can really pay much for it.
That's why we should exchange ideas here much better, no one can do everything, but there is always someone who is good at at least in one thing. And we build all our projects with the same structure. Sometimes I think there is far too little communication or group formation here ... we often see ourselves too much as competitors, which we don't have to or are. We could all quickly make ourselves successful together here ;)
It is precisely these people that you have to address specifically, everyone else will not get you anywhere in the community.
Since I am building an 18+ site, I have locked my site in such a way that users first have to do a verification in order to be able to see the content of the site. That's where my problem begins. A lot of people don't want to and don't do it. In my eyes, sites that claim to be 18+ without any kind of verification should be taken offline.
In addition, there are communities like sand at the more. So you have to offer something to keep up with the competition or even differentiate yourself.
That's why I say all the time - at the moment most of them want to stream, earn money themselves, exchange or sell pictures and videos.
Let's be honest, how do you make money yourself, or is money made?!
By exploiting the needs of others.
There are 2 major thematic areas that will definitely make money with a network or community.
3. Tube Sites / Streaming
... statically make the most sales on the Internet.
And I've read studies that mobile apps will not be the future, but desktop apps are on the rise